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Modern Magic: A Practical Treatise on the Art of Conjuring
·
Professor Hoffmann
111
This
draws
the
general
attention
to
the
cards
on
the
table,
and
gives
you
the
opportunity
to
again
turn
over
the
pack.
You
continue,
after
counting,
“We
have
five,
this
makes
six;
then
this
should
be
your
card.
Will
you
say
what
the
card
was?”
You
place
the
card
on
the
table,
face
downwards,
and
do
not
turn
it
till
it
is
named,
this
giving
you
the
opportunity
to
again
turn
over
the
pack,
to
be
ready
to
repeat
the
operation
with
the
next
card.
You
must
be
careful
to
invite
the
different
persons
to
call
for
their
cards
in
the
reverse
order
to
that
in
which
they
are
replaced
in
the
pack.
Thus,
you
first
address
the
person
who
last
returned
his
card,
and
then
the
last
but
one,
and
so
on.
You
must
tax
your
ingenuity
for
devices
to
take
off
the
attention
of
the
spectators
from
the
pack
at
the
moment
when
it
is
necessary
to
turn
it
over;
and
as
each
repetition
of
the
process
increases
the
chance
of
detection,
it
is
well
not
to
allow
more
than
three
or
four
cards
to
be
drawn.
If
you
have
reason
to
fear
that
the
cards
left
undealt
will
run
short,
you
may
always
replace
any
number
of
those
already
dealt
upon
the
reverse
end
of
the
pack
to
that
at
which
the
chosen
cards
are.
THE
“THREE
CARD”
TRICK.--This
well-known
trick
has
long
been
banished
from
the
répertoire
of
the
conjuror,
and
is
now
used
only
by
the
itinerant
sharpers
who
infest
race-courses
and
country
fairs.
We
insert
the
explanation
of
it
in
this
place
as
exemplifying
one
form
of
sleight-of-hand,
and
also
as
a
useful
warning
to
the
unwary.
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