Lab
Library
Journal
Shop
Sign in
to keep
Share image
1
1036
Enquire within upon everything
·
Robert Kemp Philp
72
84.
Counting
for
Game
in
Cribbage.
When
he
whose
turn
it
is
to
play
cannot
produce
a
card
that
makes
thirty-one,
or
comes
under
that
number,
he
says,
"Go,"
and
his
antagonist
scores
one,
or
plays
any
card
or
cards
he
may
have
that
will
make
thirty-one,
or
under.
If
he
can
make
exactly
thirty-one,
he
takes
two
points;
if
not,
one.
Such
cards
as
remain
after
this
are
not
played,
but
each
player
then
counts
and
scores
his
hand,
the
non-dealer
first.
The
dealer
then
marks
the
points
for
his
hand,
and
also
for
his
crib,
each
reckoning
the
cards
every
way
they
can
possibly
be
varied,
and
always
including
the
turned-up
card.
Points.
For
every
fifteen
2
Pair,
or
two
of
a
sort
2
Pair-royal,
or
three
of
a
sort
6
Double
pair-royal,
or
four
ditto
12
Knave
of
the
turned-up
suit
1
Sequences
and
flushes,
whatever
their
number.
85.
Examples
of
Hands
in
Cribbage.
Two
sevens,
two
eights,
and
a
nine
count
24
Two
eights,
a
seven,
and
two
nines
"
20
Two
nines,
a
six,
seven,
and
eight
"
16
Two
sixes,
two
fives,
and
a
four
"
24
Two
sixes,
two
fours,
and
a
five
"
24
Two
fives,
two
fours,
and
a
six
"
24
Two
threes,
two
twos,
and
an
ace
"
16
Two
aces,
two
twos,
and
a
three
"
16
Three
fives
and
a
tenth
card
"
14
Three
fours
and
a
seven
"
12
Three
twos
and
a
nine
"
8
Six,
seven,
eight,
and
two
aces
the
ragged
13
6
+
1
and
8
=
15-2;
6
+
1
and
8
=
16-4;
6
+
1
+
1
+
7
=
15-6;
7
+
8
=
15-8,
the
pair
of
aces
and
the
sequence
5
=
13.
Marker
Marker
Fine marker
White-out
Fine white-out
Circle
Paint
Unmarker
Hand
Scalpel
Dice
Sieve
Purify
Undo
Redo
Start over