Lab
Library
Journal
Shop
Sign in
to keep
Share image
1
1036
Enquire within upon everything
·
Robert Kemp Philp
90
ii.
The
deal
is
not
lost
when
a
card
is
faced
by
the
dealer,
unless
in
the
first
round,
before
any
of
the
four
cards
are
turned
up
upon
the
table;
but
if
a
card
happen
to
be
faced
in
the
pack,
before
any
of
the
said
four
be
turned
up,
then
the
deal
begins
again.
iii.
Any
person
playing
with
less
than
four
cards
must
abide
by
the
loss;
and
should
a
card
be
found
under
the
table,
the
player
whose
number
is
deficient
takes
the
same.
iv.
Each
person
plays
one
card
at
a
time,
with
which
he
may
not
only
take
at
once
every
card
of
the
same
denomination
upon
the
table,
but
likewise
all
that
will
combine
therewith;
as,
for
instance,
a
ten
takes
not
only
every
ten,
but
also
nine
and
ace,
eight
and
deuce,
seven
and
three,
six
and
four,
or
two
fives;
and
if
he
clear
the
board
before
the
conclusion
of
the
game,
he
is
to
score
a
point;
and
whenever
any
player
cannot
pair
or
combine,
then
he
is
to
put
down
a
card.
v.
The
tricks
are
not
to
be
counted
before
all
the
cards
are
played;
nor
may
any
trick
but
that
last
won
be
looked
at,
as
every
mistake
must
be
challenged
immediately.
vi.
After
all
the
pack
is
dealt
out,
the
player
who
obtains
the
last
trick
sweeps
all
the
cards
then
remaining
unmatched
upon
the
table
and
wins
the
game.
113.
Vingt-un.
Description
of
the
Game.--The
game
of
Vingt-un,
or
twenty-one,
may
be
played
by
two
or
more
persons;
and,
as
the
deal
is
advantageous,
and
often
continues
long
with
the
same
person,
it
is
usual
to
determine
it
at
the
commencement
by
turning
up
the
first
ace,
or
knave.
Marker
Marker
Fine marker
White-out
Fine white-out
Circle
Paint
Unmarker
Hand
Scalpel
Dice
Sieve
Purify
Undo
Redo
Start over