Lab
Library
Journal
Shop
Sign in
to keep
Share image
1
1036
Enquire within upon everything
·
Robert Kemp Philp
906
Considerable
skill
is
required
in
throwing
the
ball,
as
the
ring,
turning
freely
on
its
pivot,
twists
round
on
being
struck.
To
"make
the
ring,"
it
is
necessary,
therefore,
that
the
ball
be
thrown
fairly
through
its
centre.
But
in
order
to
get
nearer
to
it
a
judicious
player
will
endeavour
to
make
two
or
three
canons,
if
the
balls
lie
within
a
convenient
distance
and
at
a
proper
angle
to
each
other.
If
the
ball
be
thrown
with
sufficient
force,
it
will
glance
off
from
the
ball
struck
in
a
line
corresponding
to
its
first
or
original
line
of
projection.
2596.
Rules.
i.
Troco
may
be
played
by
two
or
more
persons,
each
of
whom
is
provided
with
a
ball
and
a
cue.
When
more
than
two
play,
sides
are
chosen,
and
the
side
which
first
makes
the
requisite
number
of
points
wins
the
game.
ii.
The
players
stand
in
a
circle,
in
the
centre
of
which
is
set
up
the
pivot-ring.
iii.
Each
player
starts
from
any
portion
of
the
circle
distant
not
less
than
four
yards
from
the
ring.
The
first
player
lifts
his
ball
with
the
spoon-cue,
and
throws
it
towards
the
ring;
each
of
the
others
taking
his
turn
alternately--the
balls
remaining
on
the
ground
where
they
stop
rolling.
iv.
If
the
first
player
fail
to
"make
his
ring,"
the
next
goes
on,
who
may
either
throw
at
the
ring
or
at
the
ball
in
the
circle.
v.
Partners
may
assist
each
other
in
getting
near
the
ring;
but
no
player,
at
starting,
may
step
within
four
yards
of
the
ring.
Marker
Marker
Fine marker
White-out
Fine white-out
Circle
Paint
Unmarker
Hand
Scalpel
Dice
Sieve
Purify
Undo
Redo
Start over