The Status Civilization
Robert Sheckley89He made his preparations for the Hunt, putting food, water, a coil of rope, a knife, extra ammunition, and a spare needlebeam into a small knapsack. Then he waited, hoping against all reason that Moera and her organization would bring him a last-minute reprieve. But no reprieve came. An hour before dawn, Barrent shouldered his knapsack and left the Antidote Shop. He had no idea what the other Hunteds were doing; but he had already decided on a place that might be secure from the Hunters. Chapter Sixteen Authorities on Omega agree that a Hunted man experiences a change of character. If he were able to look upon the Hunt as an abstract problem, he might arrive at certain more or less valid conclusions. But the typical Hunted, no matter how great his intelligence, cannot divorce emotion from reasoning. After all, he is being hunted. He becomes panic-stricken. Safety seems to lie in distance and depth. He goes as far from home as possible; he goes deep into the ground along the subterranean maze of sewers and conduits. He chooses darkness instead of light, empty places in preference to crowded ones. This behavior is well known to experienced Hunters. Quite naturally, they look first in the dark, empty places, in the underground passageways, in deserted stores and buildings. Here they find and flush the Hunted with inexorable precision. Barrent had thought about this. He had discarded his first instinct, which was to hide in the intricate Tetrahyde cloaca. Instead, an hour before dawn, he went directly to the large, brightly lighted building that housed the Ministry of Games.

